Yes, more static. But the VSusp website does give some dynamic visualization to it.
I'm not looking to design a completely new suspension, only maximize what we have within some constraints, like not relocating upper or lower inner pivots. There are at least 4 potential static roll centers a lowered TB A-Body might have using off the self parts, and I wasn't sure which one was the better direction. I had planned to replicate the height of the the F-Body spindle with a 1" longer UBJ, but now will look at using the shorter A-Body spindle and standard UBJ. I might dial in some more SAI though to reduce the scrub, since I am moving things around anyways.