Jim 68cuda
Well-Known Member
Found this picture on line but couldn't find any details about the picture.
One reason I didnt go with the mirror photoshop is the water image has a full bumber visible and the car doesn't so its not just a mirror image like most shops.And the sunlight is hitting the bottom of the car which is pretty hard to do just to get a photoshop picture going.My other thought was it may be hanging from a cable and the cable photoshopped out.or it's been mapped on to an object that has been rendered with the water object and the background pic as a global ,ie ... it could all be fake and you can over analyze it all day but never tell the difference ,which is probably the case because there isn't a shadow to match the angle of the sunlight
That is unusual for sure. The reflection looks too good.
One reason I didnt go with the mirror photoshop is the water image has a full bumber visible and the car doesn't so its not just a mirror image like most shops.And the sunlight is hitting the bottom of the car which is pretty hard to do just to get a photoshop picture going.My other thought was it may be hanging from a cable and the cable photoshopped out.
What's with the goofy wheels / hubcaps?
I was useing the word photoshop loosely as any shop program but as I said before if this is shopped than they used two different angles of the car,which is possible but you can clearly see the front bumper in the water and not on the car and at the angle the picture was taken it fits with the image.Anything is possible with an editing program as they could have just raised the car put lights under it and took a few pictures then hacked away at it.I'm not talking about photoshop I'm talking about true 3d ray tracing ,in this case the car would be an object , the water would be an object with all the reflectivity , refraction etc... of real water and the background would be a global picture that would be treated by the computer as being the horizen wrapped around the other objects , the light appears global as opposed to point source as point source would create a shadow like the sun . Photoshop is a joke compared to true ray tracing .