Estimating "value" is a combination of science and art.
The science part is pretty straightforward-
Compile a list of "comps" and their selling prices (after a while you can also include asking prices of reasonably priced ones, but that requires your "value" to be determined)
This is very similar to real estate although finding the selling price is somewhat more difficult.
The art part is determining what a comp actually is, and the aforementioned "reasonable" asking price, if a selling price is not available.
Right now, I am seeing 20-25K as a midline reasonable value for a solid, small block (or 2 barrel big block in B body cars) with decent paint and with common options.
With that established, I'm a player in the 15-20K range, as I don't like to pay retail for my cars and have actually never done so.
The science part is pretty straightforward-
Compile a list of "comps" and their selling prices (after a while you can also include asking prices of reasonably priced ones, but that requires your "value" to be determined)
This is very similar to real estate although finding the selling price is somewhat more difficult.
The art part is determining what a comp actually is, and the aforementioned "reasonable" asking price, if a selling price is not available.
Right now, I am seeing 20-25K as a midline reasonable value for a solid, small block (or 2 barrel big block in B body cars) with decent paint and with common options.
With that established, I'm a player in the 15-20K range, as I don't like to pay retail for my cars and have actually never done so.
















